
Hinterland Hermit [DKA - 94]
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Rarity:
C
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#:
94
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Creature Type or Sub Type:
Creature — Human Werewolf // Creature — Werewolf
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P:
2/3
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T:
1/2
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Rules Text Contains:
At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.
//
Hinterland Scourge
Hinterland Scourge must be blocked if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.
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Flavor:
He tried to live far from those he could hurt . . .
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. . . but the monster within was a tireless hunter.
A "playset (3-4)" limit is the maximum number of copies of a TCG single that can be purchased per order, per day. Any order exceeding this limit may be cancelled.
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Habituellement prête en 2 à 4 jours
Hinterland Hermit [DKA - 94]

