
Mercurial Geists [EMN - 186]
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Rarity:
U
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#:
186
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Creature Type or Sub Type:
Creature — Spirit
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P:
1
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T:
3
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Rules Text Contains:
Flying
Whenever you cast an instant or sorcery spell, Mercurial Geists get +3/+0 until end of turn.
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Flavor:
"Procedural misstep: provocation of geists for the purpose of yielding more energy can compromise containment units. Next action: clean up mess."
—Laboratory notes
A "playset (3-4)" limit is the maximum number of copies of a TCG single that can be purchased per order, per day. Any order exceeding this limit may be cancelled.
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Mercurial Geists [EMN - 186]

