
Sidequest: Raise a Chocobo [FIN - 201]
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Rarity:
U
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#:
201
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Creature Type or Sub Type:
Enchantment // Creature — Bird
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P:
2
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T:
2
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Rules Text Contains:
When this enchantment enters, create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
At the beginning of your first main phase, if you control four or more Birds, transform this enchantment.
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Black Chocobo
When this permanent transforms into Black Chocobo, search your library for a land card, put it onto the battlefield tapped, then shuffle.
Landfall — Whenever a land you control enters, Birds you control get +1/+0 until end of turn.
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Flavor:
"There's only one reason. They smell an adventure! C'mon! We've got no time to lose!"
A "playset (3-4)" limit is the maximum number of copies of a TCG single that can be purchased per order, per day. Any order exceeding this limit may be cancelled.
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Sidequest: Raise a Chocobo [FIN - 201]

