





Captive Weird (MOM-049) - March of the Machine Foil
$0.50
LEGAL
Standard
LEGAL
Future
LEGAL
Historic
LEGAL
Timeless
LEGAL
Gladiator
LEGAL
Pioneer
LEGAL
Explorer
LEGAL
Modern
LEGAL
Legacy
NOT LEGAL
Pauper
LEGAL
Vintage
NOT LEGAL
Penny
LEGAL
Commander
LEGAL
Oathbreaker
LEGAL
Standardbrawl
LEGAL
Brawl
NOT LEGAL
Alchemy
NOT LEGAL
Pauper Commander
LEGAL
Duel
NOT LEGAL
Oldschool
NOT LEGAL
Premodern
NOT LEGAL
Predh
Defender
3(R/P): Transform Captive Weird. ((R/P) can be paid with either R or 2 life.)
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Compleated Conjurer
When this creature transforms into Compleated Conjurer, exile the top card of your library. Until the end of your next turn, you may play that card.
3(R/P): Transform Captive Weird. ((R/P) can be paid with either R or 2 life.)
//
Compleated Conjurer
When this creature transforms into Compleated Conjurer, exile the top card of your library. Until the end of your next turn, you may play that card.
Defender
{R/P}: Transform Captive Weird. Activate only as a sorcery. ({R/P} can be paid with either
or 2 life.)
When this creature transforms into Compleated Conjurer, exile the top card of your library. Until the end of your next turn, you may play that card.
Out of stock
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Pickup currently unavailable at Alt F4 Online - 7715 Av. Papineau
Pairs well with

