
Catch // Release [DGM - 125]
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Rarity:
R
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#:
125
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Creature Type or Sub Type:
Sorcery
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Rules Text Contains:
Catch
Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.
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Release
Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker.
Fuse (You may cast one or both halves of this card from your hand.)
A "playset (3-4)" limit is the maximum number of copies of a TCG single that can be purchased per order, per day. Any order exceeding this limit may be cancelled.
Couldn't load pickup availability
Pickup available at Alt F4 Online - 7715 Av. Papineau
Usually ready in 2-4 days
Catch // Release [DGM - 125]

